Three Dice Yippee
Game Mechanics & Rules
Three Dice Yippee is a provably fair head-to-head dice game. Two hands of three dice - Red and Blue - resolve from one committed server seed, and you back Red, Blue or Tie. Hands rank Triple (three of a kind), then Straight (three consecutive), then Chance (the sum of the three dice). Category beats value absolutely: 1-1-1 beats 1-2-3, and 1-2-3 beats 3-5-6. Within a category the higher hand wins. Red and Blue pay even money; Tie pays 10 to 1. One rule to know: if one side is a chance hand totalling 10 and the other a chance hand totalling 8, the 8 loses and the 10 gets its bet back instead of being paid.
- Set your bet (min $0.10, max $100.00) and pick Red, Blue or Tie.
- Optionally add side bets: Red Triple and Blue Triple pay 30 to 1, the 10/8 Push pays 35 to 1. Each has its own limit and settles on the dice alone, so both Triple bets can win in the same round.
- Optionally add the Millionaire bet for a flat $1. It rolls four extra dice alongside the six and pays on how many sixes land across all ten.
- Play the $2 progressive, the $5 progressive, or both on the same roll. Both use the six table dice and the same Dynamic Pays. Small Straight: 1-2-3-4-5 or 2-3-4-5-6, with the sixth die repeating one of those faces. Large Straight: all six faces, 1-2-3-4-5-6. Five of a Kind means exactly five matching dice. Six of a Kind means all six match, except six 6s, which wins the jackpot. Each bet contributes to and wins from its own meter. The $2 meter is capped at $37,028 and the $5 meter at $92,570. Contributions above the cap stay in the pool for future jackpots. Highest hand pays per tier; Six 6s wins both selected meters. Real-money play only. Millionaire is independent. Total payout per round, including main bets, side bets, progressives and Millionaire, is capped at the applicable maximum win. The maximum doubles for Millionaire rounds.
- Press Roll. All the dice are decided the moment you bet and revealed together.
- Red and Blue pay even money. Tie pays 10 to 1. On a tie, Red and Blue bets get their stake back.
- On a 10-against-8, the side holding the 10 gets its bet back and the side holding the 8 loses.
- Every die, bonus dice included, is provably fair.
Yippee uses the displayed WickedBet progressive contribution, boost and prize settings.
The main result settles when your bet is accepted; closing the page during its animation does not cancel the stake or an earned main payout.
Bets and Payouts
One main bet per round (min $0.10, max $100.00), plus optional side bets that settle independently of the main result. Red and Blue return 98.7847%. Tie is a different price: 10 to 1 on a 7.92% event returns 87.1399%. Side bets carry their own limits and are never bounded by the main bet.
Main bets
| Bet | Payout | Details |
|---|---|---|
| Red | Even money | Wins when Red outranks Blue. Stake returned on a tie, and on a 10-against-8 when Red holds the 10. |
| Blue | Even money | Wins when Blue outranks Red. Same push rules. |
| Tie | 10 to 1 | Wins when both hands rank exactly equal. Returns 87.14% - a longshot, priced like one. |
Side bets
| Bet | Payout | Details |
|---|---|---|
| Red Triple | 30 to 1 | Red rolls three of a kind. Settles on Red's dice alone, so it pays even if Blue also rolls a triple. |
| Blue Triple | 30 to 1 | Blue rolls three of a kind. |
| 10/8 Push | 35 to 1 | One side totals 10 and the other 8. |
The Millionaire bet - a flat $1
| Bet | Payout | Details |
|---|---|---|
| Ten sixes | $1,000,000 | |
| Nine sixes | $75,000 | |
| Eight sixes | $5,000 | |
| Seven sixes | $400 | |
| Six sixes | $50 | |
| Five sixes | $20 | |
| Four sixes | $2 | |
| Three sixes | $1 | Your dollar back. |
Optimal Strategy & Analysis
Provably Fair Verification
The server seed is shared by rounds in a session and is not revealed after each round. Use Reveal Server Seed in Fairness to end the session and reveal the seed for its rounds.
Millionaire Mode Technical Details
Frequently Asked Questions
What is Three Dice Yippee and how does it work?
Information coming soon.
Can I play both progressive bets in Three Dice Yippee?
Play the $2 progressive, the $5 progressive, or both on the same roll. Both use the six table dice and the same Dynamic Pays. Small Straight: 1-2-3-4-5 or 2-3-4-5-6, with the sixth die repeating one of those faces. Large Straight: all six faces, 1-2-3-4-5-6. Five of a Kind means exactly five matching dice. Six of a Kind means all six match, except six 6s, which wins the jackpot. Each bet contributes to and wins from its own meter. Only the highest qualifying hand pays on each tier. Six 6s wins both meters when both are selected. Progressives are real-money only; the Millionaire bet remains separately selectable.
How does Millionaire Mode function in Three Dice Yippee?
Information coming soon.
Which keyboard shortcuts does Three Dice Yippee support?
Information coming soon.
How do normal and shared replays work in Three Dice Yippee?
Information coming soon.
How can I verify Three Dice Yippee is provably fair?
Information coming soon.
What is the mathematically optimal strategy for Three Dice Yippee?
Information coming soon.